Ok, i found a bug in my code.
I updated
ftp://ftp.ourproject.org/pub/wdune/wdune-0.99rc1035.tar.bz2
But the result is nearly the same 8-(
https://wdune.ourproject.org/examples/nurbs_problem.jpg
so long
MUFTI
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To compile for the testcase use
$ bzip2 -cd wdune-0.99rc1035.tar.bz | tar -xf -
$ cd wdune-0.99rc1035
$ buildscripts/build-without-cgal-debug-j4.sh
It should be
$ sh buildscripts/build-without-cgal-debug-j4.sh
sorry
so long
MUFTI
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Hi,
I know the GLU library in mesa 3D is just a copy of SGIs GLU
library, but i found noone else to ask. 8-(
The problem is in gluNurbsSurface. When used with a larger number of
control points, some tesselation results are useless e.g. "inf" or fall
outside of the contol point bounding box.
The