Re: [Mesa-dev] GLU problem with gluNurbsSurface

2018-09-06 Thread j. Scheurich
Ok, i found a bug in my code. I updated ftp://ftp.ourproject.org/pub/wdune/wdune-0.99rc1035.tar.bz2 But the result is nearly the same 8-( https://wdune.ourproject.org/examples/nurbs_problem.jpg so long MUFTI ___ mesa-dev mailing list mesa-dev@lists.

Re: [Mesa-dev] GLU problem with gluNurbsSurface

2018-09-06 Thread j. scheurich
To compile for the testcase use $ bzip2 -cd wdune-0.99rc1035.tar.bz | tar -xf - $ cd wdune-0.99rc1035 $ buildscripts/build-without-cgal-debug-j4.sh It should be $ sh buildscripts/build-without-cgal-debug-j4.sh sorry so long MUFTI ___ mesa-dev mai

[Mesa-dev] GLU problem with gluNurbsSurface

2018-09-06 Thread j. Scheurich
Hi, I know the GLU library in mesa 3D is just a copy of SGIs GLU library, but i found noone else to ask. 8-( The problem is in gluNurbsSurface. When used with a larger number of control points, some tesselation results are useless e.g. "inf" or fall outside of the contol point bounding box. The