Re: [Mesa-dev] GLSL versions that don't match GL versions

2015-04-27 Thread Marek Olšák
It sounds good. Marek On Mon, Apr 27, 2015 at 2:58 AM, Ilia Mirkin wrote: > Hello, > > Right now a driver has to be very careful about the GLSL version it > exposes, since it's computed separately from the GL version. The > main/version.c:compute_version code uses the consts->GLSLVersion as an >

[Mesa-dev] GLSL versions that don't match GL versions

2015-04-26 Thread Ilia Mirkin
Hello, Right now a driver has to be very careful about the GLSL version it exposes, since it's computed separately from the GL version. The main/version.c:compute_version code uses the consts->GLSLVersion as an input, would there be any downside to having it also fix up the GLSL version as well? F