It sounds good.
Marek
On Mon, Apr 27, 2015 at 2:58 AM, Ilia Mirkin wrote:
> Hello,
>
> Right now a driver has to be very careful about the GLSL version it
> exposes, since it's computed separately from the GL version. The
> main/version.c:compute_version code uses the consts->GLSLVersion as an
>
Hello,
Right now a driver has to be very careful about the GLSL version it
exposes, since it's computed separately from the GL version. The
main/version.c:compute_version code uses the consts->GLSLVersion as an
input, would there be any downside to having it also fix up the GLSL
version as well? F