Re: [Mesa-dev] GLSL IR int-to-float pass

2011-05-25 Thread Eric Anholt
On Wed, 25 May 2011 16:29:37 -0500, Bryan Cain wrote: > On 05/25/2011 08:41 AM, Keith Whitwell wrote: > > On Wed, 2011-05-25 at 09:32 -0400, Jerome Glisse wrote: > >> On Tue, May 24, 2011 at 8:09 PM, Bryan Cain wrote: > >>> Hi, > >>> > >>> In the past few days, I've been working on native integer

Re: [Mesa-dev] GLSL IR int-to-float pass

2011-05-25 Thread Bryan Cain
On 05/25/2011 12:48 PM, Jerome Glisse wrote: > On Wed, May 25, 2011 at 9:41 AM, Keith Whitwell wrote: >> I'm not trying to impose a direction on this, but it seems like the GLSL >> IR->TGSI converter (once running) could be pushed down into the >> individual drivers and GLSL IR or a close cousin o

Re: [Mesa-dev] GLSL IR int-to-float pass

2011-05-25 Thread Bryan Cain
On 05/25/2011 08:41 AM, Keith Whitwell wrote: > On Wed, 2011-05-25 at 09:32 -0400, Jerome Glisse wrote: >> On Tue, May 24, 2011 at 8:09 PM, Bryan Cain wrote: >>> Hi, >>> >>> In the past few days, I've been working on native integer support in my >>> GLSL to TGSI translator. Something that's come

Re: [Mesa-dev] GLSL IR int-to-float pass

2011-05-25 Thread Jerome Glisse
On Wed, May 25, 2011 at 9:41 AM, Keith Whitwell wrote: > On Wed, 2011-05-25 at 09:32 -0400, Jerome Glisse wrote: >> On Tue, May 24, 2011 at 8:09 PM, Bryan Cain wrote: >> > Hi, >> > >> > In the past few days, I've been working on native integer support in my >> > GLSL to TGSI translator.  Somethin

Re: [Mesa-dev] GLSL IR int-to-float pass

2011-05-25 Thread Keith Whitwell
On Wed, 2011-05-25 at 09:32 -0400, Jerome Glisse wrote: > On Tue, May 24, 2011 at 8:09 PM, Bryan Cain wrote: > > Hi, > > > > In the past few days, I've been working on native integer support in my > > GLSL to TGSI translator. Something that's come to my attention is that > > supporting Gallium ta

Re: [Mesa-dev] GLSL IR int-to-float pass

2011-05-25 Thread Jerome Glisse
On Tue, May 24, 2011 at 8:09 PM, Bryan Cain wrote: > Hi, > > In the past few days, I've been working on native integer support in my > GLSL to TGSI translator.  Something that's come to my attention is that > supporting Gallium targets with and without integer support using a > single GLSL IR back

[Mesa-dev] GLSL IR int-to-float pass

2011-05-24 Thread Bryan Cain
Hi, In the past few days, I've been working on native integer support in my GLSL to TGSI translator. Something that's come to my attention is that supporting Gallium targets with and without integer support using a single GLSL IR backend will more or less require a GLSL IR pass to convert int, ui