On Tue, Feb 9, 2016 at 3:28 PM, Anuj Phogat wrote:
> OpenGL ES 1.0 doesn't support using GL_STREAM_DRAW and both
> ES 1.0 and 2.0 don't support GL_STREAM_READ in glBufferData().
> So, handle it correctly by calling the _mesa_meta_begin()
> before create_texture_for_pbo().
>
> V2: Remove the change
OpenGL ES 1.0 doesn't support using GL_STREAM_DRAW and both
ES 1.0 and 2.0 don't support GL_STREAM_READ in glBufferData().
So, handle it correctly by calling the _mesa_meta_begin()
before create_texture_for_pbo().
V2: Remove the changes related to allocate_storage. (Ian)
Cc: Ian Romanick
Cc: "11