Re: [Mesa-dev] [RFC PATCH 0/2] i965/gs: Precompile geometry shaders.

2013-11-04 Thread Eric Anholt
Paul Berry writes: > This series adds precompilation for geometry shaders. > > I'm not 100% certain this is worth doing, because: > > (a) I'm aware of very few programs out in the wild that actually use > geometry shaders right now. > > (b) Since i965 hardware has no ability to remap vertex shade

[Mesa-dev] [RFC PATCH 0/2] i965/gs: Precompile geometry shaders.

2013-10-23 Thread Paul Berry
This series adds precompilation for geometry shaders. I'm not 100% certain this is worth doing, because: (a) I'm aware of very few programs out in the wild that actually use geometry shaders right now. (b) Since i965 hardware has no ability to remap vertex shader outputs to geometry shader input