On 17/10/17 17:49, Bas Nieuwenhuizen wrote:
On Tue, Oct 17, 2017 at 7:41 AM, Timothy Arceri wrote:
It looks the original indirect mask was probably copied from
ANV.
Here we drop lowering locals altogether and allow indirects
on inputs where supported.
Sascha Willems demo results:
tessellat
On Tue, Oct 17, 2017 at 7:41 AM, Timothy Arceri wrote:
> It looks the original indirect mask was probably copied from
> ANV.
>
> Here we drop lowering locals altogether and allow indirects
> on inputs where supported.
>
> Sascha Willems demo results:
>
> tessellation ~4000 -> ~4200 fps
> ---
>
>
It looks the original indirect mask was probably copied from
ANV.
Here we drop lowering locals altogether and allow indirects
on inputs where supported.
Sascha Willems demo results:
tessellation ~4000 -> ~4200 fps
---
Radeonsi also does a couple of other things.
1. It sets the following llvm