Kenneth Graunke writes:
> On Wednesday, June 03, 2015 09:21:11 PM Topi Pohjolainen wrote:
>> Shader programs are cached per stage (FS, VS, GS) using the
>> corresponding shader source identifier and compile time choices
>> as key. However, one not only stores the program binary but
>> a pair cons
On Wednesday, June 03, 2015 09:21:11 PM Topi Pohjolainen wrote:
> Shader programs are cached per stage (FS, VS, GS) using the
> corresponding shader source identifier and compile time choices
> as key. However, one not only stores the program binary but
> a pair consisting of program binary and pro
On Mon, Jun 22, 2015 at 01:28:12PM +0300, Pohjolainen, Topi wrote:
> On Thu, Jun 04, 2015 at 05:35:11PM -0700, Ben Widawsky wrote:
> > On Wed, Jun 03, 2015 at 09:32:55PM +0300, Pohjolainen, Topi wrote:
> > > On Wed, Jun 03, 2015 at 09:21:11PM +0300, Topi Pohjolainen wrote:
> > > > Shader programs a
On Thu, Jun 04, 2015 at 05:35:11PM -0700, Ben Widawsky wrote:
> On Wed, Jun 03, 2015 at 09:32:55PM +0300, Pohjolainen, Topi wrote:
> > On Wed, Jun 03, 2015 at 09:21:11PM +0300, Topi Pohjolainen wrote:
> > > Shader programs are cached per stage (FS, VS, GS) using the
> > > corresponding shader sourc
On Wed, Jun 03, 2015 at 09:32:55PM +0300, Pohjolainen, Topi wrote:
> On Wed, Jun 03, 2015 at 09:21:11PM +0300, Topi Pohjolainen wrote:
> > Shader programs are cached per stage (FS, VS, GS) using the
> > corresponding shader source identifier and compile time choices
> > as key. However, one not onl
On Wed, Jun 03, 2015 at 09:21:11PM +0300, Topi Pohjolainen wrote:
> Shader programs are cached per stage (FS, VS, GS) using the
> corresponding shader source identifier and compile time choices
> as key. However, one not only stores the program binary but
> a pair consisting of program binary and p
Shader programs are cached per stage (FS, VS, GS) using the
corresponding shader source identifier and compile time choices
as key. However, one not only stores the program binary but
a pair consisting of program binary and program data. The latter
represents the store of constants (such as uniform