Hello, Kenneth.
Thanks for remarks.
Will update patch soon and also will try to look on 3DSTATE_SO_BUFFER.
On Tue, Aug 14, 2018 at 8:39 PM, Kenneth Graunke
wrote:
> Hi Sergii,
>
> This patch causes 2,384 failures in CI. The issue is that we're
> apparently trying to allocate 0 size BOs in some
Hi Sergii,
This patch causes 2,384 failures in CI. The issue is that we're
apparently trying to allocate 0 size BOs in some places, which are
getting rounded up to 4096 with the current code...but with your patch,
we get ALIGN(0, 4096) == 0, and assert(bo_size) triggers.
We might want to continu
Hello,
seems some part of the World is still may waiting for a possibility to play
Dying Light... till pushed :)
On Mon, Aug 6, 2018 at 4:26 PM, Lionel Landwerlin <
lionel.g.landwer...@intel.com> wrote:
> On 06/08/18 13:41, Sergii Romantsov wrote:
>
>> Kernel (for ppgtt) requires memory address t
On 06/08/18 13:41, Sergii Romantsov wrote:
Kernel (for ppgtt) requires memory address to be
aligned to page size (4096).
-v2: added marking that also fixes initial commit 01058a552294.
-v3: numbers replaced by PAGE_SIZE; buffer-object size is aligned
instead of alignment of offsets (Chris Wilson
Kernel (for ppgtt) requires memory address to be
aligned to page size (4096).
-v2: added marking that also fixes initial commit 01058a552294.
-v3: numbers replaced by PAGE_SIZE; buffer-object size is aligned
instead of alignment of offsets (Chris Wilson).
-v4: changes related to PAGE_SIZE moved to