Quoting Nirbheek Chauhan (2017-09-26 12:58:12)
> On Wed, Sep 27, 2017 at 1:11 AM, Dylan Baker wrote:
> > Quoting Nirbheek Chauhan (2017-09-26 12:29:30)
> >> On Tue, Sep 26, 2017 at 9:46 PM, Dylan Baker wrote:
> >> > This builds and installs, but I haven't had a chance to test it yet.
> >> >
> >>
On Wed, Sep 27, 2017 at 1:11 AM, Dylan Baker wrote:
> Quoting Nirbheek Chauhan (2017-09-26 12:29:30)
>> On Tue, Sep 26, 2017 at 9:46 PM, Dylan Baker wrote:
>> > This builds and installs, but I haven't had a chance to test it yet.
>> >
>> > v2: - enable radv by default
>> > - add shader cache
Quoting Nirbheek Chauhan (2017-09-26 12:29:30)
> On Tue, Sep 26, 2017 at 9:46 PM, Dylan Baker wrote:
> > This builds and installs, but I haven't had a chance to test it yet.
> >
> > v2: - enable radv by default
> > - add shader cache support and enforce that it's built for radv
> > v3: - Fix t
On Tue, Sep 26, 2017 at 9:46 PM, Dylan Baker wrote:
> This builds and installs, but I haven't had a chance to test it yet.
>
> v2: - enable radv by default
> - add shader cache support and enforce that it's built for radv
> v3: - Fix typo in meson_options (Nicholas)
> - strip trailing 'svn
This builds and installs, but I haven't had a chance to test it yet.
v2: - enable radv by default
- add shader cache support and enforce that it's built for radv
v3: - Fix typo in meson_options (Nicholas)
- strip trailing 'svn' from llvm version before setting the version
preprocesso