Re: [Mesa-dev] [PATCH v3 3/7] intel/isl: Add support for 1-D compressed textures

2016-09-22 Thread Nanley Chery
On Thu, Sep 22, 2016 at 02:12:08PM -0700, Jason Ekstrand wrote: > On Sep 22, 2016 11:11 PM, "Nanley Chery" wrote: > > > > On Wed, Sep 14, 2016 at 01:28:23PM -0700, Jason Ekstrand wrote: > > > Compressed 1-D textures are a well-defined thing in both GL and Vulkan. > > > > Could you provide a refere

Re: [Mesa-dev] [PATCH v3 3/7] intel/isl: Add support for 1-D compressed textures

2016-09-22 Thread Jason Ekstrand
On Sep 22, 2016 11:11 PM, "Nanley Chery" wrote: > > On Wed, Sep 14, 2016 at 01:28:23PM -0700, Jason Ekstrand wrote: > > Compressed 1-D textures are a well-defined thing in both GL and Vulkan. > > Could you provide a reference? I could not find any documentation on 1D > compressed textures. Instead

Re: [Mesa-dev] [PATCH v3 3/7] intel/isl: Add support for 1-D compressed textures

2016-09-22 Thread Nanley Chery
On Wed, Sep 14, 2016 at 01:28:23PM -0700, Jason Ekstrand wrote: > Compressed 1-D textures are a well-defined thing in both GL and Vulkan. Could you provide a reference? I could not find any documentation on 1D compressed textures. Instead I found that OpenGL disallows them and Vulkan does not expl

[Mesa-dev] [PATCH v3 3/7] intel/isl: Add support for 1-D compressed textures

2016-09-14 Thread Jason Ekstrand
Compressed 1-D textures are a well-defined thing in both GL and Vulkan. v2: Fix some asserts (Nanley) Signed-off-by: Jason Ekstrand --- src/intel/isl/isl.c | 12 +++- 1 file changed, 7 insertions(+), 5 deletions(-) diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c index a75fddf..7