Kenneth Graunke writes:
> On Tuesday, December 01, 2015 12:19:31 AM Jordan Justen wrote:
>> From: Francisco Jerez
>>
>> The L3 state atom calculates the target L3 partition weights when the
>> program bound to some shader stage is modified, and in case they are
>> far enough from the current pa
On Tuesday, December 01, 2015 12:19:31 AM Jordan Justen wrote:
> From: Francisco Jerez
>
> The L3 state atom calculates the target L3 partition weights when the
> program bound to some shader stage is modified, and in case they are
> far enough from the current partitioning it makes sure that the
Reviewed-by: Samuel Iglesias Gonsálvez
On 01/12/15 09:19, Jordan Justen wrote:
> From: Francisco Jerez
>
> The L3 state atom calculates the target L3 partition weights when the
> program bound to some shader stage is modified, and in case they are
> far enough from the current partitioning it m
From: Francisco Jerez
The L3 state atom calculates the target L3 partition weights when the
program bound to some shader stage is modified, and in case they are
far enough from the current partitioning it makes sure that the L3
state is re-emitted.
v3: Fix for inconsistent units the context URB