Re: [Mesa-dev] [PATCH v3 13/44] i965: Implement L3 state atom.

2015-12-04 Thread Francisco Jerez
Kenneth Graunke writes: > On Tuesday, December 01, 2015 12:19:31 AM Jordan Justen wrote: >> From: Francisco Jerez >> >> The L3 state atom calculates the target L3 partition weights when the >> program bound to some shader stage is modified, and in case they are >> far enough from the current pa

Re: [Mesa-dev] [PATCH v3 13/44] i965: Implement L3 state atom.

2015-12-03 Thread Kenneth Graunke
On Tuesday, December 01, 2015 12:19:31 AM Jordan Justen wrote: > From: Francisco Jerez > > The L3 state atom calculates the target L3 partition weights when the > program bound to some shader stage is modified, and in case they are > far enough from the current partitioning it makes sure that the

Re: [Mesa-dev] [PATCH v3 13/44] i965: Implement L3 state atom.

2015-12-01 Thread Samuel Iglesias Gonsálvez
Reviewed-by: Samuel Iglesias Gonsálvez On 01/12/15 09:19, Jordan Justen wrote: > From: Francisco Jerez > > The L3 state atom calculates the target L3 partition weights when the > program bound to some shader stage is modified, and in case they are > far enough from the current partitioning it m

[Mesa-dev] [PATCH v3 13/44] i965: Implement L3 state atom.

2015-12-01 Thread Jordan Justen
From: Francisco Jerez The L3 state atom calculates the target L3 partition weights when the program bound to some shader stage is modified, and in case they are far enough from the current partitioning it makes sure that the L3 state is re-emitted. v3: Fix for inconsistent units the context URB