Looks like it, I didn't realized VARYING_SLOT_POS covered both cases.
On Mon, May 9, 2016 at 5:17 PM, Ilia Mirkin wrote:
> On Mon, May 9, 2016 at 5:10 PM, Lars Hamre wrote:
>> v3:
>> - compare varying slot locations rather than names (Ilia Mirkin)
>> v2:
>> - ES version check (Tapani Pälli)
>>
On Mon, May 9, 2016 at 5:10 PM, Lars Hamre wrote:
> v3:
> - compare varying slot locations rather than names (Ilia Mirkin)
> v2:
> - ES version check (Tapani Pälli)
>
> The conditions for which certain built-in special variables
> can be declared invariant were not being checked.
>
> GLSL ES 1.0
v3:
- compare varying slot locations rather than names (Ilia Mirkin)
v2:
- ES version check (Tapani Pälli)
The conditions for which certain built-in special variables
can be declared invariant were not being checked.
GLSL ES 1.00 specification, Section "Invariance and linkage" says:
For the bu