Am 05.07.2014 20:03, schrieb Darius Goad:
> This support is preliminary due to the fact that MSAA is not
> actually implemented. More complete support would most likely
> involve a rework of the Mesa architecture to support it.
>
> However, this patch does fix the piglit test:
> spec/!OpenGL 3.2/g
This support is preliminary due to the fact that MSAA is not
actually implemented. More complete support would most likely
involve a rework of the Mesa architecture to support it.
However, this patch does fix the piglit test:
spec/!OpenGL 3.2/glsl-resource-not-bound 2DMS
It also fixes Bug #79740.