Re: [Mesa-dev] [PATCH v3] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels.

2014-07-05 Thread Roland Scheidegger
Am 05.07.2014 20:03, schrieb Darius Goad: > This support is preliminary due to the fact that MSAA is not > actually implemented. More complete support would most likely > involve a rework of the Mesa architecture to support it. > > However, this patch does fix the piglit test: > spec/!OpenGL 3.2/g

[Mesa-dev] [PATCH v3] gallivm, llvmpipe: Handle MSAA textures in emit_fetch_texels.

2014-07-05 Thread Darius Goad
This support is preliminary due to the fact that MSAA is not actually implemented. More complete support would most likely involve a rework of the Mesa architecture to support it. However, this patch does fix the piglit test: spec/!OpenGL 3.2/glsl-resource-not-bound 2DMS It also fixes Bug #79740.