Iago Toral writes:
> On Thu, 2016-10-20 at 16:25 -0700, Ian Romanick wrote:
>> On 10/20/2016 12:09 AM, Iago Toral Quiroga wrote:
>> >
>> > ARB_gpu_shader_fp64 was the last piece missing. Notice that some
>> > hardware and kernel combinations do not support pipelined register
>> > writes, which a
On Thu, 2016-10-20 at 16:25 -0700, Ian Romanick wrote:
> On 10/20/2016 12:09 AM, Iago Toral Quiroga wrote:
> >
> > ARB_gpu_shader_fp64 was the last piece missing. Notice that some
> > hardware and kernel combinations do not support pipelined register
> > writes, which are required for some OpenGL
On 10/20/2016 12:09 AM, Iago Toral Quiroga wrote:
> ARB_gpu_shader_fp64 was the last piece missing. Notice that some
> hardware and kernel combinations do not support pipelined register
> writes, which are required for some OpenGL 4.0 features, in which
> case the driver won't expose 4.0.
>
> v2 (
ARB_gpu_shader_fp64 was the last piece missing. Notice that some
hardware and kernel combinations do not support pipelined register
writes, which are required for some OpenGL 4.0 features, in which
case the driver won't expose 4.0.
v2 (Ian, Ken):
- We should not set max_gl_core_version to 40 if