Re: [Mesa-dev] [PATCH v2 5/7] i965: Add support for gl_DrawIDARB and enable extension

2015-12-22 Thread Anuj Phogat
On Wed, Dec 16, 2015 at 3:47 PM, Kristian Høgsberg wrote: > From: Kristian Høgsberg Kristensen > > We have to break open a new vec4 for gl_DrawIDARB. We've used up all > space in the vec4 we use for SGVS and gl_DrawIDARB has to come from its > own separate vertex buffer anyway. This is because w

[Mesa-dev] [PATCH v2 5/7] i965: Add support for gl_DrawIDARB and enable extension

2015-12-16 Thread Kristian Høgsberg
From: Kristian Høgsberg Kristensen We have to break open a new vec4 for gl_DrawIDARB. We've used up all space in the vec4 we use for SGVS and gl_DrawIDARB has to come from its own separate vertex buffer anyway. This is because we point the vb for base vertex and base instance into the draw param