"Pohjolainen, Topi" writes:
> Oh, I didn't realize that. Should we fix and put this into
> _mesa_meta_begin/_mesa_meta_end instead?
Yes, perhaps that would be a good idea. I will try writing a separate
patch for that.
Thinking about it a bit more I also realised I'm not handling sRGB
textures c
On Wed, Jul 02, 2014 at 07:00:06PM +0100, Neil Roberts wrote:
> Adds an implementation of the ClearTexSubImage driver entry point that tries
> to set up an FBO to render to the texture and then calls glClear with a
> scissor to perform the actual clear. If an FBO can't be created for the
> texture
Adds an implementation of the ClearTexSubImage driver entry point that tries
to set up an FBO to render to the texture and then calls glClear with a
scissor to perform the actual clear. If an FBO can't be created for the
texture then it will fall back to using _mesa_store_ClearTexSubImage.
When us