On Thu, Sep 10, 2015 at 3:27 PM, Jason Ekstrand wrote:
> Please add the shader-db reults to the commit message. With that,
>
> Reviewed-by: Jason Ekstrand
>
> Also, please CC stable on this one as well. I think there's some bugs
> without it.
In particular it fixes
https://bugs.freedesktop.org
Please add the shader-db reults to the commit message. With that,
Reviewed-by: Jason Ekstrand
Also, please CC stable on this one as well. I think there's some bugs
without it.
--Jason
On Mon, Aug 24, 2015 at 4:51 AM, Antia Puentes wrote:
> Loads constants using integer as their register type
Hi! Jason,
On lun, 2015-08-24 at 10:26 -0700, Jason Ekstrand wrote:
> Could you please debase this patch (probably rewrite)? I *think* it
> should fix https://bugs.freedesktop.org/show_bug.cgi?id=91716. What
> were the shader-db results for it?
This V2 of the patch is already rebased/rewritten t
Could you please debase this patch (probably rewrite)? I *think* it should
fix https://bugs.freedesktop.org/show_bug.cgi?id=91716. What were the
shader-db results for it?
On Aug 24, 2015 4:51 AM, "Antia Puentes" wrote:
Loads constants using integer as their register type, this is done
for consis
Loads constants using integer as their register type, this is done
for consistency with the FS backend.
---
src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
b/src/mesa/drivers/dri/i965/brw