On 30/01/2019 16:18, Connor Abbott wrote:
>
>
> On Tue, Dec 18, 2018 at 11:35 AM Samuel Iglesias Gonsálvez
> mailto:sigles...@igalia.com>> wrote:
>
> v2:
> - Refactor conditions and shared function (Connor)
> - Move code to nir_eval_const_opcode() (Connor)
> - Don't flush to zero
On Tue, Dec 18, 2018 at 11:35 AM Samuel Iglesias Gonsálvez <
sigles...@igalia.com> wrote:
> v2:
> - Refactor conditions and shared function (Connor)
> - Move code to nir_eval_const_opcode() (Connor)
> - Don't flush to zero on fquantize2f16
> From Vulkan spec, VK_KHR_shader_float_controls section
v2:
- Refactor conditions and shared function (Connor)
- Move code to nir_eval_const_opcode() (Connor)
- Don't flush to zero on fquantize2f16
From Vulkan spec, VK_KHR_shader_float_controls section:
"3) Do denorm and rounding mode controls apply to OpSpecConstantOp?
RESOLVED: Yes, except whe