Re: [Mesa-dev] [PATCH v2 00/64] ARB_bindless_texture for RadeonSI

2017-06-07 Thread Marek Olšák
For patches 32 - 36 and 38 - 48: Reviewed-by: Marek Olšák That means all patches from 25 up have been reviewed now, and only two need v3. Marek On Wed, Jun 7, 2017 at 5:14 PM, Marek Olšák wrote: > For patch 37: > > Reviewed-by: Marek Olšák > > Patches 25 - 31 and 37 (gallium interface etc.)

Re: [Mesa-dev] [PATCH v2 00/64] ARB_bindless_texture for RadeonSI

2017-06-07 Thread Samuel Pitoiset
On 06/07/2017 05:14 PM, Marek Olšák wrote: For patch 37: Reviewed-by: Marek Olšák Patches 25 - 31 and 37 (gallium interface etc.) can land now as far as I'm concerned. --- I sent comments on patches 49, 51, 52 (two comments), 53, 56 (just the small cleanup), 58, 60. With my comments appli

Re: [Mesa-dev] [PATCH v2 00/64] ARB_bindless_texture for RadeonSI

2017-06-07 Thread Marek Olšák
For patch 37: Reviewed-by: Marek Olšák Patches 25 - 31 and 37 (gallium interface etc.) can land now as far as I'm concerned. --- I sent comments on patches 49, 51, 52 (two comments), 53, 56 (just the small cleanup), 58, 60. With my comments applied, patches 49-51, 53-57, 59-64 are: Reviewed-

Re: [Mesa-dev] [PATCH v2 00/64] ARB_bindless_texture for RadeonSI

2017-06-04 Thread Marek Olšák
For patches 25 - 31: Reviewed-by: Marek Olšák Marek On Tue, May 30, 2017 at 10:35 PM, Samuel Pitoiset wrote: > Hi, > > This is the v2 of ARB_bindless_texture for RadeonSI. > > Major changes since v1: > - fix use of 64-bit handles on 32-bit systems (ie. void *) > - use u_vector instead of has

[Mesa-dev] [PATCH v2 00/64] ARB_bindless_texture for RadeonSI

2017-05-30 Thread Samuel Pitoiset
Hi, This is the v2 of ARB_bindless_texture for RadeonSI. Major changes since v1: - fix use of 64-bit handles on 32-bit systems (ie. void *) - use u_vector instead of hash_table for texture object handles - fix a 64-bit vs 32-bit mismatch when setting bindless sampler uniforms - remove the 'te