Please ignore this patch - I accidentally had my conditionals backwards for
half/float float extension checking.
The V3 patch is the main one.
On Tue, Dec 11, 2018 at 7:02 PM Nick Kreeger wrote:
> This change enables GLES2 to render float/half-float textures to a
> framebuffer when the appropri
This change enables GLES2 to render float/half-float textures to a
framebuffer when the appropriate OES extensions are available.
This commit regressed OES GLES2 float texture rendering:
https://gitlab.freedesktop.org/mesa/mesa/commit/e333035c47a6a4cc88f0f9ca2bced500538bebae
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src/mesa/main/fbo