Reviewed-by: Tapani Pälli
On 10/01/2015 09:39 AM, Iago Toral Quiroga wrote:
Since we store both in UniformBlocks, we can't just compute the index by
subtracting the array address start, we need to count the number of
buffers of the approriate type.
v2:
- Just fall back to calc_resource_inde
Since we store both in UniformBlocks, we can't just compute the index by
subtracting the array address start, we need to count the number of
buffers of the approriate type.
v2:
- Just fall back to calc_resource_index (Tapani)
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src/mesa/main/shader_query.cpp | 5 ++---
1 file changed, 2 inser