Re: [Mesa-dev] [PATCH v2] intel/batch_decoder: decoding of 3DSTATE_CONSTANT_BODY.

2018-07-16 Thread Kenneth Graunke
On Thursday, July 12, 2018 5:47:48 AM PDT Sergii Romantsov wrote: > SNB doesn't have a definition of 3DSTATE_CONSTANT_BODY, thats > why we got segmentation fault when used INTEL_DEBUG=bat. > Fixed by adding of 3DSTATE_CONSTANT_BODY into 3DSTATE_CONSTANT > of VS, GS and PS structures. > > v2: added

Re: [Mesa-dev] [PATCH v2] intel/batch_decoder: decoding of 3DSTATE_CONSTANT_BODY.

2018-07-15 Thread Sergii Romantsov
Hello, Kenneth. Any more remarks? On Thu, Jul 12, 2018 at 3:47 PM, Sergii Romantsov < sergii.romant...@gmail.com> wrote: > SNB doesn't have a definition of 3DSTATE_CONSTANT_BODY, thats > why we got segmentation fault when used INTEL_DEBUG=bat. > Fixed by adding of 3DSTATE_CONSTANT_BODY into 3DSTA

[Mesa-dev] [PATCH v2] intel/batch_decoder: decoding of 3DSTATE_CONSTANT_BODY.

2018-07-12 Thread Sergii Romantsov
SNB doesn't have a definition of 3DSTATE_CONSTANT_BODY, thats why we got segmentation fault when used INTEL_DEBUG=bat. Fixed by adding of 3DSTATE_CONSTANT_BODY into 3DSTATE_CONSTANT of VS, GS and PS structures. v2: added definition of 3DSTATE_CONSTANT_BODY to the gen6.xml Fixes: 169d8e011ae (inte