Yeah, I saw this while I was working on the bus_info stuff and I'm not sure
why we never enabled PRIME for Intel. I think I may have had a reason but
I have no idea what it was and I don't see a problem with it.
Reviewed-by: Jason Ekstrand
On Tue, Oct 23, 2018 at 10:32 AM Alex Smith
wrote:
>
anv_GetPhysicalDeviceSurfaceSupportKHR will already return success for
this, but anv_GetPhysicalDevice{Xcb,Xlib}PresentationSupportKHR do not.
Apps which check for presentation support via the latter (all Feral
Vulkan games at least) will therefore fail.
This allows me to render on an Intel GPU an