On Tuesday, July 26, 2016 1:07:57 PM PDT Timothy Arceri wrote:
> On Mon, 2016-07-25 at 16:54 -0700, Kenneth Graunke wrote:
> > With this patch, if a .shader_test file contains
> >
> > [require]
> > ...
> > SSO ENABLED
> >
> > then we'll set GL_PROGRAM_SEPARABLE to compile the shaders
On Mon, 2016-07-25 at 16:54 -0700, Kenneth Graunke wrote:
> With this patch, if a .shader_test file contains
>
> [require]
> ...
> SSO ENABLED
>
> then we'll set GL_PROGRAM_SEPARABLE to compile the shaders into
> separate
> shader objects. This prevents the linker from removing unuse
With this patch, if a .shader_test file contains
[require]
...
SSO ENABLED
then we'll set GL_PROGRAM_SEPARABLE to compile the shaders into separate
shader objects. This prevents the linker from removing unused inputs
and outputs. Drivers may also choose to lay out interfaces of SSO