Re: [Mesa-dev] [PATCH shader-db] run: Add separate shader objects support.

2015-09-17 Thread Tapani Pälli
On 09/17/2015 11:09 PM, Kenneth Graunke wrote: With this patch, if a .shader_test file contains [require] ... GL_ARB_separate_shader_objects then the shader will be compiled using glCreateShaderProgramv, and thus be a proper separate shader object. Drivers may choose to lay ou

[Mesa-dev] [PATCH shader-db] run: Add separate shader objects support.

2015-09-17 Thread Kenneth Graunke
With this patch, if a .shader_test file contains [require] ... GL_ARB_separate_shader_objects then the shader will be compiled using glCreateShaderProgramv, and thus be a proper separate shader object. Drivers may choose to lay out the inputs/outputs of SSO programs slightly differen