On 09/17/2015 11:09 PM, Kenneth Graunke wrote:
With this patch, if a .shader_test file contains
[require]
...
GL_ARB_separate_shader_objects
then the shader will be compiled using glCreateShaderProgramv, and thus
be a proper separate shader object. Drivers may choose to lay ou
With this patch, if a .shader_test file contains
[require]
...
GL_ARB_separate_shader_objects
then the shader will be compiled using glCreateShaderProgramv, and thus
be a proper separate shader object. Drivers may choose to lay out the
inputs/outputs of SSO programs slightly differen