On Tue, Sep 1, 2015 at 7:44 PM, Timothy Arceri wrote:
> This is required so that the next patch can safely assign the slot id
> to the var.
>
> The ids are now assigned in the order we want before allocating storage
> so there is no need to sort the storage array and move things around.
> ---
> s
This is required so that the next patch can safely assign the slot id
to the var.
The ids are now assigned in the order we want before allocating storage
so there is no need to sort the storage array and move things around.
---
src/glsl/link_uniforms.cpp | 90 +