2015-08-12 16:15 GMT+02:00 Ilia Mirkin :
> On Wed, Aug 12, 2015 at 9:07 AM, Thomas Helland
> wrote:
>> V2: -Change to "not started" for most entries
>> -Add status for multisample_2d_array
>> -Change shader_multisample_interpolation to "not_stared"
>>
>> Signed-off-by: Thomas Helland
>> R
>2015-08-12 15:59 GMT+02:00 Gustaw Smolarczyk :
> Hello. I've just spotted a simple typo.
>
> 2015-08-12 15:07 GMT+02:00 Thomas Helland :
>>
>> V2: -Change to "not started" for most entries
>> -Add status for multisample_2d_array
>> -Change shader_multisample_interpolation to "not_stared"
>
On Wed, Aug 12, 2015 at 9:07 AM, Thomas Helland
wrote:
> V2: -Change to "not started" for most entries
> -Add status for multisample_2d_array
> -Change shader_multisample_interpolation to "not_stared"
>
> Signed-off-by: Thomas Helland
> Reviewed-by: Tapani Pälli
> ---
> docs/GL3.txt | 2
Hello. I've just spotted a simple typo.
2015-08-12 15:07 GMT+02:00 Thomas Helland :
>
> V2: -Change to "not started" for most entries
> -Add status for multisample_2d_array
> -Change shader_multisample_interpolation to "not_stared"
>
> Signed-off-by: Thomas Helland
> Reviewed-by: Tapani P
V2: -Change to "not started" for most entries
-Add status for multisample_2d_array
-Change shader_multisample_interpolation to "not_stared"
Signed-off-by: Thomas Helland
Reviewed-by: Tapani Pälli
---
docs/GL3.txt | 25 +
1 file changed, 25 insertions(+)
diff --g