On Wed, Nov 26, 2014 at 12:14 PM, Jose Fonseca wrote:
> On 26/11/14 19:01, Matt Turner wrote:
>>
>> On Wed, Nov 26, 2014 at 10:47 AM, wrote:
>>>
>>> From: José Fonseca
>>>
>>> Just use the same entrypoints we use for st/wgl's opengl32.dll.
>>> ---
>>
>>
>> Subject: s/mesadef.py/mesa.def/
>
>
>
On 26/11/14 19:01, Matt Turner wrote:
On Wed, Nov 26, 2014 at 10:47 AM, wrote:
From: José Fonseca
Just use the same entrypoints we use for st/wgl's opengl32.dll.
---
Subject: s/mesadef.py/mesa.def/
Ah, yes.
If mesadef.py is indeed dead after this, maybe you'd like to grab the
patch tha
On Wed, Nov 26, 2014 at 10:47 AM, wrote:
> From: José Fonseca
>
> Just use the same entrypoints we use for st/wgl's opengl32.dll.
> ---
Subject: s/mesadef.py/mesa.def/
If mesadef.py is indeed dead after this, maybe you'd like to grab the
patch that deletes it from one of my previous series.
__
From: José Fonseca
Just use the same entrypoints we use for st/wgl's opengl32.dll.
---
src/mesa/drivers/windows/gdi/mesa.def | 839 --
1 file changed, 192 insertions(+), 647 deletions(-)
diff --git a/src/mesa/drivers/windows/gdi/mesa.def
b/src/mesa/drivers/windo