Same concerns about testing as Emil, but the logic of it all is sound,
so patches 3-8 are
Reviewed-by: Nicolai Hähnle
On 02.11.2017 20:01, Adam Jackson wrote:
Hilariously this is a fairly big win. Neil's multi-context-test
improves from ~24 to ~36 fps with llvmpipe on a Core i5-3317U. softp
Hilariously this is a fairly big win. Neil's multi-context-test
improves from ~24 to ~36 fps with llvmpipe on a Core i5-3317U. softpipe
also improves, from about 2.25 to 3.09 fps (when it's that slow, you're
allowed to be that precise).
I'd have added it to swrast classic, but the testcase wants
On 05/19/2015 04:46 PM, Adam Jackson wrote:
On Tue, 2015-05-12 at 23:34 +0200, Roland Scheidegger wrote:
I like faster!
I don't really understand though where the wins come from.
softpipe can't have much pending work in the first place (maybe tile
cache?), llvmpipe potentially has the rasterize
On Tue, 2015-05-12 at 23:34 +0200, Roland Scheidegger wrote:
> I like faster!
>
> I don't really understand though where the wins come from.
> softpipe can't have much pending work in the first place (maybe tile
> cache?), llvmpipe potentially has the rasterizer threads I guess but
> I'm not quit
I like faster!
I don't really understand though where the wins come from.
softpipe can't have much pending work in the first place (maybe tile
cache?), llvmpipe potentially has the rasterizer threads I guess but I'm
not quite sure how this works...
Though I'm not really too familiar with the dri i
Hilariously this is a fairly big win. Neil's multi-context-test
improves from ~24 to ~36 fps with llvmpipe on a Core i5-3317U.
softpipe also improves, from about 2.25 to 3.09 fps (when it's that
slow, you're allowed to be that precise).
I'd have added it to swrast classic, but the testcase wants