Hi Mark,
Above all - welcome to nouveau. Glad to see fresh blood joining.
On Mon, 17 Feb 2020 at 17:41, Mark Menzynski wrote:
>
> Adds shader disk caching for nvc0 to reduce the need to every time compile
> shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure.
>
> It seri
On Mon, Feb 17, 2020 at 6:41 PM Mark Menzynski wrote:
>
> Adds shader disk caching for nvc0 to reduce the need to every time compile
> shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure.
>
> It serializes the input nv50_ir_prog_info to compute the hash key and
> also to d
Adds shader disk caching for nvc0 to reduce the need to every time compile
shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure.
It serializes the input nv50_ir_prog_info to compute the hash key and
also to do a byte compare between the original nv50_ir_prog_info and the on