Re: [Mesa-dev] [PATCH 8/8] nvc0: Add shader disk caching

2020-02-18 Thread Emil Velikov
Hi Mark, Above all - welcome to nouveau. Glad to see fresh blood joining. On Mon, 17 Feb 2020 at 17:41, Mark Menzynski wrote: > > Adds shader disk caching for nvc0 to reduce the need to every time compile > shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure. > > It seri

Re: [Mesa-dev] [PATCH 8/8] nvc0: Add shader disk caching

2020-02-17 Thread Karol Herbst
On Mon, Feb 17, 2020 at 6:41 PM Mark Menzynski wrote: > > Adds shader disk caching for nvc0 to reduce the need to every time compile > shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure. > > It serializes the input nv50_ir_prog_info to compute the hash key and > also to d

[Mesa-dev] [PATCH 8/8] nvc0: Add shader disk caching

2020-02-17 Thread Mark Menzynski
Adds shader disk caching for nvc0 to reduce the need to every time compile shaders. Shaders are saved into disk_shader_cache from nvc0_screen structure. It serializes the input nv50_ir_prog_info to compute the hash key and also to do a byte compare between the original nv50_ir_prog_info and the on