Re: [Mesa-dev] [PATCH 5/7] glsl: add gl_InvocationID variable for ARB_gpu_shader5

2014-01-27 Thread Jordan Justen
Paul pointed out that that gl_InvocationID should be a system value variable. Therefore, patches 5 and 6 are self-NAK'd. -Jordan On Sun, Jan 26, 2014 at 12:52 PM, Jordan Justen wrote: > Signed-off-by: Jordan Justen > --- > src/glsl/builtin_variables.cpp | 2 ++ > src/mesa/main/mtypes.h

[Mesa-dev] [PATCH 5/7] glsl: add gl_InvocationID variable for ARB_gpu_shader5

2014-01-26 Thread Jordan Justen
Signed-off-by: Jordan Justen --- src/glsl/builtin_variables.cpp | 2 ++ src/mesa/main/mtypes.h | 2 ++ src/mesa/program/prog_print.c | 10 ++ 3 files changed, 10 insertions(+), 4 deletions(-) diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp index d6