On 11/28/2018 02:54 AM, Eero Tamminen wrote:
> Hi,
>
> On 28.11.2018 2.38, Ian Romanick wrote:
>> From: Ian Romanick
>>
>> Found using pahole.
>
> While Pahole does static analysis for binaries, Valgrind has tool that
> can do also _run-time_ analysis of structures and other heap allocations
> u
Hi,
On 28.11.2018 2.38, Ian Romanick wrote:
From: Ian Romanick
Found using pahole.
While Pahole does static analysis for binaries, Valgrind has tool that
can do also _run-time_ analysis of structures and other heap allocations
utilization:
http://valgrind.org/docs/manual/dh-manual.ht
From: Ian Romanick
Found using pahole.
Changes in peak memory usage according to Valgrind massif:
mean soft fp64 using uint64: 1,343,991,403 => 1,342,759,331
gfxbench5 aztec ruins high 11:63,619,971 =>63,555,571
deus ex mankind divided 148: 62,887,728 =>62,845,304
deus ex man