Re: [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2016-01-25 Thread Timothy Arceri
On Mon, 2016-01-25 at 13:27 +0200, Tapani Pälli wrote: > > On 01/25/2016 01:14 PM, Timothy Arceri wrote: > > On Mon, 2016-01-25 at 12:47 +0200, Tapani Pälli wrote: > > > > > > On 01/25/2016 12:29 PM, Timothy Arceri wrote: > > > > On Mon, 2016-01-25 at 16:41 +1100, Timothy Arceri wrote: > > > > >

Re: [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2016-01-25 Thread Tapani Pälli
On 01/25/2016 01:14 PM, Timothy Arceri wrote: On Mon, 2016-01-25 at 12:47 +0200, Tapani Pälli wrote: On 01/25/2016 12:29 PM, Timothy Arceri wrote: On Mon, 2016-01-25 at 16:41 +1100, Timothy Arceri wrote: On Mon, 2015-11-30 at 14:31 +0200, Tapani Pälli wrote: Reviewed-by: Tapani Pälli On

Re: [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2016-01-25 Thread Timothy Arceri
On Mon, 2016-01-25 at 12:47 +0200, Tapani Pälli wrote: > > On 01/25/2016 12:29 PM, Timothy Arceri wrote: > > On Mon, 2016-01-25 at 16:41 +1100, Timothy Arceri wrote: > > > On Mon, 2015-11-30 at 14:31 +0200, Tapani Pälli wrote: > > > > Reviewed-by: Tapani Pälli > > > > > > > > On 11/25/2015 11:54

Re: [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2016-01-25 Thread Tapani Pälli
On 01/25/2016 12:29 PM, Timothy Arceri wrote: On Mon, 2016-01-25 at 16:41 +1100, Timothy Arceri wrote: On Mon, 2015-11-30 at 14:31 +0200, Tapani Pälli wrote: Reviewed-by: Tapani Pälli On 11/25/2015 11:54 AM, Timothy Arceri wrote: From: Gregory Hainaut This fixes an issue where the additi

Re: [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2016-01-25 Thread Timothy Arceri
On Mon, 2016-01-25 at 16:41 +1100, Timothy Arceri wrote: > On Mon, 2015-11-30 at 14:31 +0200, Tapani Pälli wrote: > > Reviewed-by: Tapani Pälli > > > > On 11/25/2015 11:54 AM, Timothy Arceri wrote: > > > From: Gregory Hainaut > > > > > > This fixes an issue where the addition of the FLAT qualif

Re: [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2016-01-24 Thread Timothy Arceri
On Mon, 2015-11-30 at 14:31 +0200, Tapani Pälli wrote: > Reviewed-by: Tapani Pälli > > On 11/25/2015 11:54 AM, Timothy Arceri wrote: > > From: Gregory Hainaut > > > > This fixes an issue where the addition of the FLAT qualifier in > > varying_matches::record() can break the expected varying ord

Re: [Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2015-11-30 Thread Tapani Pälli
Reviewed-by: Tapani Pälli On 11/25/2015 11:54 AM, Timothy Arceri wrote: From: Gregory Hainaut This fixes an issue where the addition of the FLAT qualifier in varying_matches::record() can break the expected varying order. It also avoids a future issue with the relaxing of interpolation quali

[Mesa-dev] [PATCH 5/6] glsl: don't sort varying in separate shader mode

2015-11-25 Thread Timothy Arceri
From: Gregory Hainaut This fixes an issue where the addition of the FLAT qualifier in varying_matches::record() can break the expected varying order. It also avoids a future issue with the relaxing of interpolation qualifier matching constraints in GLSL 4.50. V2: (by Timothy Arceri) * reworked