On 11/27/2013 10:47 AM, Kenneth Graunke wrote:
> On 11/23/2013 05:45 PM, Kenneth Graunke wrote:
>> On 11/23/2013 04:03 PM, Ian Romanick wrote:
>>> Would it be better to just make _mesa_glsl_get_builtin_function_shader a
>>> friend?
>>
>> In this case, I don't think it makes much practical differenc
On 11/23/2013 05:45 PM, Kenneth Graunke wrote:
> On 11/23/2013 04:03 PM, Ian Romanick wrote:
>> Would it be better to just make _mesa_glsl_get_builtin_function_shader a
>> friend?
>
> In this case, I don't think it makes much practical difference - the
> builtin_builder class is entirely contained
On 11/23/2013 04:03 PM, Ian Romanick wrote:
> Would it be better to just make _mesa_glsl_get_builtin_function_shader a
> friend?
In this case, I don't think it makes much practical difference - the
builtin_builder class is entirely contained within the
builtin_functions.cpp file. So making this p
Would it be better to just make _mesa_glsl_get_builtin_function_shader a
friend?
On 11/23/2013 01:43 PM, Kenneth Graunke wrote:
> Signed-off-by: Kenneth Graunke
> ---
> src/glsl/builtin_functions.cpp | 12 ++--
> src/glsl/ir.h | 3 +++
> 2 files changed, 13 insertions(+
Signed-off-by: Kenneth Graunke
---
src/glsl/builtin_functions.cpp | 12 ++--
src/glsl/ir.h | 3 +++
2 files changed, 13 insertions(+), 2 deletions(-)
diff --git a/src/glsl/builtin_functions.cpp b/src/glsl/builtin_functions.cpp
index 8cb75e5..e768685 100644
--- a/src/gls