On Mon, Jan 23, 2012 at 10:35 PM, Ian Romanick wrote:
> On 01/23/2012 05:54 AM, Brian Paul wrote:
>>
>> On Sun, Jan 22, 2012 at 4:36 PM, Marek Olšák wrote:
>>>
>>> I think the CAP-based approach is the way to expose GLSL 1.3 for st/mesa.
>>> The later GLSL versions can be easily derived from expo
On 01/23/2012 05:54 AM, Brian Paul wrote:
On Sun, Jan 22, 2012 at 4:36 PM, Marek Olšák wrote:
I think the CAP-based approach is the way to expose GLSL 1.3 for st/mesa.
The later GLSL versions can be easily derived from exposed extensions,
it's just GLSL 1.3 that is tricky. Comments welcome.
---
On Sun, Jan 22, 2012 at 4:36 PM, Marek Olšák wrote:
> I think the CAP-based approach is the way to expose GLSL 1.3 for st/mesa.
> The later GLSL versions can be easily derived from exposed extensions,
> it's just GLSL 1.3 that is tricky. Comments welcome.
> ---
> src/mesa/drivers/dri/intel/intel_
I think the CAP-based approach is the way to expose GLSL 1.3 for st/mesa.
The later GLSL versions can be easily derived from exposed extensions,
it's just GLSL 1.3 that is tricky. Comments welcome.
---
src/mesa/drivers/dri/intel/intel_extensions.c |9 +--
src/mesa/drivers/dri/intel/intel_scre