On Fri, 2015-11-06 at 14:17 +, Emil Velikov wrote:
> Hi Tim,
Hi Emil, Thanks for taking a look over these.
>
> In my (limited) experience going through the glsl code, I've noticed
> that in a few cases we tend to do the same "flags.q.foo &&
> validate_foo()" in a number of occasions. In some
Hi Tim,
In my (limited) experience going through the glsl code, I've noticed
that in a few cases we tend to do the same "flags.q.foo &&
validate_foo()" in a number of occasions. In some cases we silently
ignore errors, while on others we omit checking the return value of
validate_foo() all togethe
From: Timothy Arceri
In this patch we introduce a new ast type for holding the new
compile-time constant expressions. The main reason for this is that
we can no longer do merging of layout qualifiers before they have been
converted into GLSL IR.
The remainder of the patch replaces all the old in