Reviewed-by: Tim Rowley
mailto:timothy.o.row...@intel.com>>
On Nov 21, 2016, at 11:52 AM, Ilia Mirkin
mailto:imir...@alum.mit.edu>> wrote:
Fixes a few things:
- sprite coords only apply to generic varyings, and are a bitmask
- back color only applies in 2-sided lighting mode
- handle some odd s
Fixes a few things:
- sprite coords only apply to generic varyings, and are a bitmask
- back color only applies in 2-sided lighting mode
- handle some odd situations between only some front/back colors being
there. This is only semi-legal in GL, but we shouldn't start
crashing.
Signed-off