Hi,
On Friday, August 07, 2015 12:17:15 Ilia Mirkin wrote:
> None of the other drivers appear to do it... should be safe. I'll def test
> it out before pushing, of course... I've been meaning to plug a nv1x in so
> I can play with a couple of minor items. Ideally it'd switch to the i965
> method,
On Fri, Aug 7, 2015 at 12:03 PM, Mathias Fröhlich wrote:
>
>
> Ilia,
>
>
>
> On Friday, August 07, 2015 11:20:42 Ilia Mirkin wrote:
>
> > Yeah, I tend to agree with you -- it seems like _tnl_wakeup is meant for
>
> > "oh hey, I shut you down and haven't been sending you updates, but I want
>
> >
Ilia,
On Friday, August 07, 2015 11:20:42 Ilia Mirkin wrote:
> Yeah, I tend to agree with you -- it seems like _tnl_wakeup is meant for
> "oh hey, I shut you down and haven't been sending you updates, but I want
> to use you again, so please update your stuff to match reality". Does it
> even need
On 08/07/2015 08:28 AM, Ilia Mirkin wrote:
On Fri, Aug 7, 2015 at 2:46 AM, Mathias Fröhlich
mailto:mathias.froehl...@gmx.net>> wrote:
__
Hi,
On Thursday, August 06, 2015 12:32:18 Ilia Mirkin wrote:
> > @@ -182,6 +187,13 @@ _tnl_InvalidateState( struct gl_context *ctx,
GLuint
On Fri, Aug 7, 2015 at 11:07 AM, Mathias Fröhlich wrote:
>
>
> Hi,
>
>
>
> On Friday, August 07, 2015 10:28:10 Ilia Mirkin wrote:
>
> > > One alternative I can see is to call _tnl_InvalidateState without the
>
> > > _NEW_VIEWPORT and
>
> > >
>
> > > _NEW_BUFFERS flag set instead of _tnl_wakeup in
Hi,
On Friday, August 07, 2015 10:28:10 Ilia Mirkin wrote:
> > One alternative I can see is to call _tnl_InvalidateState without the
> > _NEW_VIEWPORT and
> >
> > _NEW_BUFFERS flag set instead of _tnl_wakeup in the two nouveau early
> > initialization
> >
> > code paths in nouveau_swtnl_t.c and nv
On Fri, Aug 7, 2015 at 2:46 AM, Mathias Fröhlich
wrote:
>
>
> Hi,
>
>
>
> On Thursday, August 06, 2015 12:32:18 Ilia Mirkin wrote:
>
> > > @@ -182,6 +187,13 @@ _tnl_InvalidateState( struct gl_context *ctx,
> GLuint new_state )
>
> > > }
>
> > > }
>
> > > }
>
> > > +
>
> > > + if (new_state & (_NE
Hi,
On Thursday, August 06, 2015 12:32:18 Ilia Mirkin wrote:
> > @@ -182,6 +187,13 @@ _tnl_InvalidateState( struct gl_context *ctx, GLuint
> > new_state )
> > }
> >}
> > }
> > +
> > + if (new_state & (_NEW_VIEWPORT | _NEW_BUFFERS)) {
> > + double scale[3], translate[3
On Thu, Apr 2, 2015 at 12:30 PM, wrote:
> From: Mathias Froehlich
>
> Hi Brian,
>
> Thanks for the review!
> The Patch with unneeded parentheses removed.
> Ok, to push?
>
> Greetings
>
> Mathias
>
>
> This is the only real user of _WindowMap which has the depth
> buffer scaling multiplied in. Ma
Hi Brian,
> > The Patch with unneeded parentheses removed.
> > Ok, to push?
> >
>
> Yes.
Just pushed, thanks again for the review!
Mathias
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On Thu, Apr 2, 2015 at 10:30 AM, wrote:
> From: Mathias Froehlich
>
> Hi Brian,
>
> Thanks for the review!
> The Patch with unneeded parentheses removed.
> Ok, to push?
>
Yes.
-Brian
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From: Mathias Froehlich
Hi Brian,
Thanks for the review!
The Patch with unneeded parentheses removed.
Ok, to push?
Greetings
Mathias
This is the only real user of _WindowMap which has the depth
buffer scaling multiplied in. Maintain the _WindowMap of the
one and only viewport inside TNLconte
On 03/31/2015 12:37 AM, mathias.froehl...@gmx.net wrote:
From: Mathias Froehlich
This is the only real user of _WindowMap which has the depth
buffer scaling multiplied in. Maintain the _WindowMap of the
one and only viewport inside TNLcontext.
Signed-off-by: Mathias Froehlich
---
src/mesa/s
From: Mathias Froehlich
This is the only real user of _WindowMap which has the depth
buffer scaling multiplied in. Maintain the _WindowMap of the
one and only viewport inside TNLcontext.
Signed-off-by: Mathias Froehlich
---
src/mesa/swrast_setup/ss_context.c | 5 +++--
src/mesa/tnl/t_context.
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