Re: [Mesa-dev] [PATCH 3/4] i965/fs: Make emit_shader_time_end() insert before EOT.

2015-02-27 Thread Pohjolainen, Topi
On Fri, Feb 27, 2015 at 12:06:01AM -0800, Kenneth Graunke wrote: > Previously, we emitted the shader-time epilogue from emit_fb_writes(), > during the middle of looping through color regions (or emit_urb_writes > for the VS). This is duplicated several times and rather awkward. > > I need to fix

[Mesa-dev] [PATCH 3/4] i965/fs: Make emit_shader_time_end() insert before EOT.

2015-02-27 Thread Kenneth Graunke
Previously, we emitted the shader-time epilogue from emit_fb_writes(), during the middle of looping through color regions (or emit_urb_writes for the VS). This is duplicated several times and rather awkward. I need to fix a bug in our FB write handling, and it will be a lot easier if we move emit