Re: [Mesa-dev] [PATCH 3/4] i965/blorp: Implement logic for additional buffer formats.

2012-06-07 Thread Kenneth Graunke
On 06/07/2012 10:17 AM, Paul Berry wrote: > On 6 June 2012 23:42, Kenneth Graunke > wrote: > > On 06/06/2012 12:20 PM, Paul Berry wrote: > > Previously the blorp engine only supported RGBA8 color buffers and > > 24-bit depth buffers. This patch adds supp

Re: [Mesa-dev] [PATCH 3/4] i965/blorp: Implement logic for additional buffer formats.

2012-06-07 Thread Paul Berry
On 6 June 2012 23:42, Kenneth Graunke wrote: > On 06/06/2012 12:20 PM, Paul Berry wrote: > > Previously the blorp engine only supported RGBA8 color buffers and > > 24-bit depth buffers. This patch adds support for any color buffer > > format that is supported as a render target, and for 16-bit a

Re: [Mesa-dev] [PATCH 3/4] i965/blorp: Implement logic for additional buffer formats.

2012-06-06 Thread Kenneth Graunke
On 06/06/2012 12:20 PM, Paul Berry wrote: > Previously the blorp engine only supported RGBA8 color buffers and > 24-bit depth buffers. This patch adds support for any color buffer > format that is supported as a render target, and for 16-bit and 32-bit > depth buffers. > > This required threading

[Mesa-dev] [PATCH 3/4] i965/blorp: Implement logic for additional buffer formats.

2012-06-06 Thread Paul Berry
Previously the blorp engine only supported RGBA8 color buffers and 24-bit depth buffers. This patch adds support for any color buffer format that is supported as a render target, and for 16-bit and 32-bit depth buffers. This required threading the brw_context struct through into brw_blorp_surface