> Can you even have that property in in a non-geometry shader?
No, not in well formed shaders at least. One could of course force it through
graw. I thought about an assert there but I figured that a conditional there
won't matter much.
> In any case, series looks good to me, though your patche
Am 20.04.2013 09:04, schrieb Zack Rusin:
> TGSI geometry shader input declerations are of the IN[][2] format
> and the dimensions of the array have to be deduced from the input
> primitive property.
>
> Signed-off-by: Zack Rusin
> ---
> src/gallium/auxiliary/tgsi/tgsi_scan.c | 17 +
TGSI geometry shader input declerations are of the IN[][2] format
and the dimensions of the array have to be deduced from the input
primitive property.
Signed-off-by: Zack Rusin
---
src/gallium/auxiliary/tgsi/tgsi_scan.c | 17 +
1 file changed, 17 insertions(+)
diff --git a/sr