This seems like a nice solution to me. I just have a small comment
below.
> -static struct gl_shader_program_data *
> -create_shader_program_data()
> +struct gl_shader_program_data *
> +_mesa_create_shader_program_data()
> {
> struct gl_shader_program_data *data;
> data = rzalloc(NULL, st
On 11/08/2017 08:59 AM, Timothy Arceri wrote:
On 08/11/17 16:58, Tapani Pälli wrote:
One question below ...
On 11/08/2017 03:41 AM, Timothy Arceri wrote:
When I introduced gl_shader_program_data one of the intentions was to
fix a bug where a failed linking attempt freed data required by a
On 08/11/17 16:58, Tapani Pälli wrote:
One question below ...
On 11/08/2017 03:41 AM, Timothy Arceri wrote:
When I introduced gl_shader_program_data one of the intentions was to
fix a bug where a failed linking attempt freed data required by a
currently active program. However I seem to have
On 08/11/17 16:53, Kenneth Graunke wrote:
On Tuesday, November 7, 2017 5:41:59 PM PST Timothy Arceri wrote:
When I introduced gl_shader_program_data one of the intentions was to
fix a bug where a failed linking attempt freed data required by a
currently active program. However I seem to have fai
One question below ...
On 11/08/2017 03:41 AM, Timothy Arceri wrote:
When I introduced gl_shader_program_data one of the intentions was to
fix a bug where a failed linking attempt freed data required by a
currently active program. However I seem to have failed to finish
hooking up the final step
On Tuesday, November 7, 2017 5:41:59 PM PST Timothy Arceri wrote:
> When I introduced gl_shader_program_data one of the intentions was to
> fix a bug where a failed linking attempt freed data required by a
> currently active program. However I seem to have failed to finish
> hooking up the final st
When I introduced gl_shader_program_data one of the intentions was to
fix a bug where a failed linking attempt freed data required by a
currently active program. However I seem to have failed to finish
hooking up the final steps required to have the data hang around.
Here we create a fresh instanc