On 10/06/2015 01:00 PM, Ian Romanick wrote:
> On 10/05/2015 11:18 AM, Brian Paul wrote:
>> Before, we were unconditionally assigning the TargetIndex field in
>> _mesa_BindTexture(), even if it was already set properly. Now we
>> initialize TargetIndex wherever we initialize the Target field, in
>>
On 10/05/2015 11:18 AM, Brian Paul wrote:
> Before, we were unconditionally assigning the TargetIndex field in
> _mesa_BindTexture(), even if it was already set properly. Now we
> initialize TargetIndex wherever we initialize the Target field, in
> _mesa_initialize_texture_object(), finish_texture
Before, we were unconditionally assigning the TargetIndex field in
_mesa_BindTexture(), even if it was already set properly. Now we
initialize TargetIndex wherever we initialize the Target field, in
_mesa_initialize_texture_object(), finish_texture_init(), etc.
---
src/mesa/main/shared.c |