Re: [Mesa-dev] [PATCH 3/3] i965/wm: use proper API buffer size for the surfaces.

2016-01-04 Thread Ilia Mirkin
Buffer range is a property of the binding, not the buffer. What if one buffer is bound twice with diff ranges to diff bindings? Also please don't make core changes in commits with a driver prefix... I nearly missed this one because it said i965. On Dec 15, 2015 6:52 AM, "Iago Toral Quiroga" wrote

Re: [Mesa-dev] [PATCH 3/3] i965/wm: use proper API buffer size for the surfaces.

2015-12-29 Thread Lofstedt, Marta
Reviewed-by: Marta Lofstedt > -Original Message- > From: Samuel Iglesias Gonsálvez [mailto:sigles...@igalia.com] > Sent: Tuesday, December 22, 2015 8:40 AM > To: Iago Toral Quiroga; mesa-dev@lists.freedesktop.org > Cc: Lofstedt, Marta; Palli, Tapani > Subject: Re: [PATCH 3/3] i965/wm: use

Re: [Mesa-dev] [PATCH 3/3] i965/wm: use proper API buffer size for the surfaces.

2015-12-21 Thread Samuel Iglesias Gonsálvez
This patch is still unreviewed. Sam On Tue, 2015-12-15 at 12:51 +0100, Iago Toral Quiroga wrote: > From: Samuel Iglesias Gonsálvez > > Commit 5bb5eeea fix a bug indicating that the surfaces should have > the > API buffer size. Hovewer it picked the wrong value. > > This patch adds a new variab

[Mesa-dev] [PATCH 3/3] i965/wm: use proper API buffer size for the surfaces.

2015-12-15 Thread Iago Toral Quiroga
From: Samuel Iglesias Gonsálvez Commit 5bb5eeea fix a bug indicating that the surfaces should have the API buffer size. Hovewer it picked the wrong value. This patch adds a new variable, which takes into account glBindBufferRange() values. Fixes the following regressions: ES31-CTS.shader_storag