Reviewed-by: Lionel Landwerlin
On 18/07/18 00:05, Jason Ekstrand wrote:
Instead of having quite so many singletons, we use a struct aub_file to
organize the bits we need for writing an aub file.
---
src/intel/tools/intel_dump_gpu.c | 498 ++-
1 file changed, 287 i
Instead of having quite so many singletons, we use a struct aub_file to
organize the bits we need for writing an aub file.
---
src/intel/tools/intel_dump_gpu.c | 498 ++-
1 file changed, 287 insertions(+), 211 deletions(-)
diff --git a/src/intel/tools/intel_dump_gpu.c