On Tuesday, January 17, 2017 8:48:22 PM PST Topi Pohjolainen wrote:
> Current blorp logic issues unconditional "flush everything"
> (see brw_emit_mi_flush()) after each render. For example, all
> blits issue this unconditionally which shouldn't be needed if
> they set render cache properly os that
On Tue, Jan 17, 2017 at 10:48 AM, Topi Pohjolainen <
topi.pohjolai...@gmail.com> wrote:
> Current blorp logic issues unconditional "flush everything"
> (see brw_emit_mi_flush()) after each render. For example, all
> blits issue this unconditionally which shouldn't be needed if
> they set render ca
Current blorp logic issues unconditional "flush everything"
(see brw_emit_mi_flush()) after each render. For example, all
blits issue this unconditionally which shouldn't be needed if
they set render cache properly os that subsequent renders do
necessary flushing before drawing.
In case of piglit: