Re: [Mesa-dev] [PATCH 2/4] gallivm: prepare for dynamic texture sizes

2016-04-18 Thread Roland Scheidegger
Am 18.04.2016 um 04:49 schrieb Dave Airlie: > From: Dave Airlie > > Currently the texture member functions take a texture unit > number, in order for TXQ to work we want to use a dynamic > value here, so we need to pass in an value reference. > > This means we can't do the assert or add the llvm

[Mesa-dev] [PATCH 2/4] gallivm: prepare for dynamic texture sizes

2016-04-17 Thread Dave Airlie
From: Dave Airlie Currently the texture member functions take a texture unit number, in order for TXQ to work we want to use a dynamic value here, so we need to pass in an value reference. This means we can't do the assert or add the llvm name. For most normal users they still pass a constant v