[Mesa-dev] [PATCH 2/4] draw: implement support for multiple viewports

2013-05-24 Thread Zack Rusin
This adds support for multiple viewports to the draw module. Multiple viewports depend on the presence of geometry shaders which can write the viewport index. Signed-off-by: Zack Rusin --- src/gallium/auxiliary/draw/draw_cliptest_tmp.h | 10 +++- src/gallium/auxiliary/draw/draw_context.c

[Mesa-dev] [PATCH 2/4] draw: implement support for multiple viewports

2013-05-23 Thread Zack Rusin
This adds support for multiple viewports to the draw module. Multiple viewports depend on the presence of geometry shaders which can write the viewport index. Signed-off-by: Zack Rusin --- src/gallium/auxiliary/draw/draw_cliptest_tmp.h | 10 - src/gallium/auxiliary/draw/draw_context.c