Re: [Mesa-dev] [PATCH 2/3] intel: Eliminate unneeded hiz resolves

2012-08-21 Thread Eric Anholt
Roland Scheidegger writes: > Am 21.08.2012 03:51, schrieb Kenneth Graunke: >> Yeah, sadly. (And seriously, whoever invented 1366x768 resolution >> panels clearly didn't talk the guys that required 8x4 alignment...) > Can't you just force that alignment? > (Not that I know if it would be worth it.

Re: [Mesa-dev] [PATCH 2/3] intel: Eliminate unneeded hiz resolves

2012-08-21 Thread Roland Scheidegger
Am 21.08.2012 03:51, schrieb Kenneth Graunke: > On 08/20/2012 04:10 PM, Chad Versace wrote: >> On 08/17/2012 02:07 PM, Paul Berry wrote: >>> On 14 August 2012 16:58, Chad Versace >> > wrote: >>> >>> On creating a hiz miptree, we conservatively marked that e

Re: [Mesa-dev] [PATCH 2/3] intel: Eliminate unneeded hiz resolves

2012-08-20 Thread Kenneth Graunke
On 08/20/2012 04:10 PM, Chad Versace wrote: On 08/17/2012 02:07 PM, Paul Berry wrote: On 14 August 2012 16:58, Chad Versace mailto:chad.vers...@linux.intel.com>> wrote: On creating a hiz miptree, we conservatively marked that each miptree slice needed a hiz resolve. But the resolves a

Re: [Mesa-dev] [PATCH 2/3] intel: Eliminate unneeded hiz resolves

2012-08-20 Thread Chad Versace
On 08/17/2012 02:07 PM, Paul Berry wrote: > On 14 August 2012 16:58, Chad Versace > wrote: > > On creating a hiz miptree, we conservatively marked that each miptree > slice needed a hiz resolve. But the resolves are unneeded when creating > a non-t

Re: [Mesa-dev] [PATCH 2/3] intel: Eliminate unneeded hiz resolves

2012-08-17 Thread Paul Berry
On 14 August 2012 16:58, Chad Versace wrote: > On creating a hiz miptree, we conservatively marked that each miptree > slice needed a hiz resolve. But the resolves are unneeded when creating > a non-texture miptree, so this patch removes them. > > This eliminates one hiz resolve per each creation

[Mesa-dev] [PATCH 2/3] intel: Eliminate unneeded hiz resolves

2012-08-14 Thread Chad Versace
On creating a hiz miptree, we conservatively marked that each miptree slice needed a hiz resolve. But the resolves are unneeded when creating a non-texture miptree, so this patch removes them. This eliminates one hiz resolve per each creation of a non-texture depth miptree. Hence, this eliminates