Re: [Mesa-dev] [PATCH 2/2] vbo: fix gl_DrawID handling in glMultiDrawArrays

2017-04-10 Thread Marek Olšák
Reviewed-by: Marek Olšák Marek On Fri, Apr 7, 2017 at 6:30 PM, Nicolai Hähnle wrote: > From: Nicolai Hähnle > > Fixes a bug in > KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters. > --- > src/mesa/vbo/vbo_exec_array.c | 21 +++-- > 1 file changed, 15 insert

[Mesa-dev] [PATCH 2/2] vbo: fix gl_DrawID handling in glMultiDrawArrays

2017-04-07 Thread Nicolai Hähnle
From: Nicolai Hähnle Fixes a bug in KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters. --- src/mesa/vbo/vbo_exec_array.c | 21 +++-- 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c in